Overall Design Phase Complete
In this phase we designed the overview of the game. We decided upon a game about a person becoming a spirit and having to get back to thier deteriorating body.We decided on a college campus as the setting. We came up with the idea to use a machine that seperates ones body from thier spirit. We also discussed the styline we wanted for the game. Thanks for all the support, we hope you keep following the development.
Character Design Complete
This session we decided to start planning our main character. We want to have both a male and female playable character so we decided to have two main characters. Those will be Silas and Blair. We also knew we needed a villian that puts the main character in thier predicament and is actively working against the main character. Our villian will be Dr. Stone Smart but he will mostly be called Stone. We discussed the relationships between the main characters and a little about the role npcs will play in the game. Please check out the Characters Page for more information. Thanks again for all the support and interest.
Skills Design Complete
In this session we decided and planned the mechanics of how the spirit will interact with the environment. We decided upon a linked two part resource loop that feeds each other. We decided upon two sets of skills the ectoplasmic skills building the energy bar for the psychokinetic skills. We discussed the various skill we wanted to be useable in the game. Please check out the Skills Page for more information. Thank you for your continued interest.
Webpage Development Inprogress
As you might have noticed we are currently working on a webpage for this project. Each week we are adding more elements and content. We have the basic structure in place and a few pages detailing some of the important systems in the game. Thank you for the continued interest.
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